Corecell hits back at publisher PQube over funding dispute
Corecell has hit back at publisher PQube, disputing its defence over withheld funds.
Last week, PQube was under fire once again from a developer (Corecell) releasing a damning statement against the publisher. It followed earlier accusations from Coffee Talk developer Toge Productions that left the team “feeling manipulated and exploited”.
With regards to its game AeternoBlade 2, Corecell claimed that PQube “only paid a small part of the minimum guarantee of the signing milestone by the time we sent them the game and they never paid the remaining milestones”, among other issues over publishing control.
PQube responded to Corecell’s statement, stating that while it was “prepared to pay the full guarantee for the game”, this was held back by “significant quality issues” it identified.
It also noted that PQube “proposed and sent numerous proposals and supporting agreements to revert rights to Corecell in line with their request but these were not acknowledged by Corecell.
“Nevertheless, despite all of the challenges and the lack of communication from Corecell, PQube released its rights to the console versions back to Corecell well before the end of the agreement term.”
Now, Corecell has responded once again, stating that AeternoBlade 2 remains available on Xbox with PQube listed as publisher.
“Everyone can click and check it. We never got publishing control back, we never insist to release in Oct 2019. Releasing the game requires mutual consent from both Corecell and PQube,” reads the Corecell statement.
Pqube’s statement contradicts by themselves
The first contradiction is, if they already return the rights, why the game is selling in the store under their name?https://t.co/SHmIOdyATB
Everyone can click and check it. we never get publishing control back pic.twitter.com/qe2bMgYmRX
— CORECELL OFFICIAL (@AETERNOBLADE1) September 3, 2022
To see this content please enable targeting cookies.
Responding to quality issues, Corecell states: “We always involve PQube in the process of QA until we think the game is good to go. Moreover, the process of manufacturing NSW, PS4 boxes requires 2-3 months and publisher money. Have you ever heard that the game developer controls the release date over the publisher?”