Call of Duty: Black Ops Cold War's DMR is so overpowered it's making Warzone "unplayable", fans say
If you’ve been playing Call of Duty: Warzone recently, you’ll no doubt have encountered – or possibly even used yourself – the controversial DMR 14.
The DMR 14, a weapon added to the battle royale as part of the integration of Treyarch’s Call of Duty: Black Ops Cold War, is currently dominating the Warzone meta. Dominating is too soft a way to put it – the DMR is considered essential to success, and it’s absolutely everywhere.
The DMR 14 is a semi-auto tactical rifle, with increased fire rate and minimum recoil. It’s devastating at long rage, maintaining reliable damage to down enemies in a blink of an eye.
The DMR is so powerful it can wipe out a squad in a matter of seconds, just a few well-placed bursts of fire doing the kind of damage other weapons need sustained fire to achieve. The DMR excels at the kind of range you want for engagements in Warzone, too – distance enough to pick enemies off without them having the time to react.
It’s truly unplayable now. RIP Warzone Season 1 from r/CODWarzone
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Warzone has had weapons considered overpowered before, of course, but what the emergence of the DMR has highlighted is a new issue within the game: gun balance knocked out of kilter by the integration of weapons from an entirely different game.