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What we've been playing

8th March 2024

Hello! Welcome back to our regular feature where we write a little bit about some of the games we’ve been playing over the past few days. This week: first impressions, mazes, and zombie apocalypses.

If you fancy catching up on some of the older editions of What We’ve Been Playing, here’s our archive.

Nightingale, PC

I’ve been playing a lot of Nightingale in the last couple of weeks, and I think there are good ideas there but also a lot of frustration. The game is too eager to have you grind, and it suffocates all of the more interesting things it’s trying to do. I wrote about this in much more detail in my Nightingale Early Access impressions piece published yesterday.

But there’s an additional thought I want to get into here, and it’s about first impressions, because I worry, now, that Nightingale won’t get to make them again. A game gets one real moment in the sun, one chance to arrive and convince people there’s something worthwhile about it, and I’m not sure Nightingale has done enough.

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